< Heroes
Muriel
SupportAbilities
Sentinel
Passive
Muriel's basic attacks deal an additional 10 (+2 per level) (+15% Magical Power) magical damage on-hit.
Allied Targets affected by Muriel's abilities are granted Sentinel's on-hit damage for the duration.
Orb
Basic Attack
Ranged basic attack dealing physical damage.
Alacrity
Alternate Ability
Throw an energized orb that applies a 50/80/110/140/170 shield to the first Allied Hero it touches, granting them 10/12.5/15/17.5/20 (+10% Magical Power)% attack speed and 20% decaying movement speed for 4s.
Remains in the world for 8s if untouched.
CD: 12/11/10/9/8
Cost: 60
Serenity
Primary Ability
Fire a piercing bolt of energy, dealing 80/115/150/185/220 (+50% Magical Power) magical damage to all Enemies in its path and Slowing them by 25% for 2s.
Targets Slowed by Serenity take 10% increased damage from all sources.
CD: 12/11/10/9/8
Cost: 70/80/90/100/110
Consecrated Ground
Secondary Ability
Deploy a protective bubble that applies a 100/150/200/250/300 (+50% Magical Power) shield for 2.5s to all Allied Heroes that enter its zone.
After 1s the bubble explodes, dealing 60/80/100/120/140 (+40% Magical Power) magical damage to all Enemies inside the area.
CD: 16/14/12/10/8
Cost: 100/110/120/130/140
Reversal of Fortune
Ultimate Ability
Prepare for flight, allowing Muriel to target an Allied Hero anywhere in the world, granting them a 400/650/900 (+100% Magical Power) shield before soaring to their location.
On arrival, nearby Enemies take 150/225/300 (+50% Magical Power) magical damage and are Knocked Up for 1s.
CD: 180/150/120
Cost: 100